This extended abst ract gives a basic introduction to the aims of a new project, funded by the European Commission, on the experimental analysis of large multi-agent systems. The project involves the University of Edinburgh (Anderson, Fourman, Robertson, Sannella, Vasconcelos, Walton), the Instute for Artificial Intelligence in Barcelona (Agusti, Sabater, Sierra) and the University of Liverpool (Parsons, Wooldridge). Engineers working on large, distributed, multi-agent systems face a problem which differs from conventional software engineering. They build software systems which must coexist withother systems about which little may be known, yet we wish the overall behaviour of the population of systems to be predictable in certain ways depending on the domain of application. There is a loose analogy to the biosciences, where the scientific response to the problem of understanding population behaviour has been to build mathematical models at various different levels of granularity of detail and use these to help form hypotheses about the driving forces in very complex ecological systems. We are beginning to follow a similar path in analysing multi-agent systems. Two technical prerequisites for solving this problem are a framework within which to design and run experiments on models of large agent systems and clear software engineering methods which allow the results of experimental analyses to be related to agent design choices. These currently do not exist. There are numerous agent deployment systems but no convincing systems for modelling agent populations and their evolution. There are numerous software engineering methods but none of these translate easily to agent design. Providing a combination of analysis and design in this area must therefore be a ground-up exercise,drawing up on fragments of research from related areas. Section 2 gives an overview of what we hope to achieve by the end of the project.